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Pokeball by BlondieAu Pokeball by BlondieAu
3DS Max Pokeball

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hello BlondieAu, what you have is pretty good for a Pokeball although if you would like i can give some pointers. the model it self is good and you don't really see any facetting. what i would suggest is to work on the textures. what you have isn't bad but before you start texturing you should always think about what it would look like after it left the box and has been in a pocket or pouch for day or weeks. usually wear/scratches appears on edges and points of contact where it may rub often.

the last thing i would suggest is that when you render you avoid a conflicting background (white on white). if you make the ground something darker or more reflective you will have better luck displaying your model.

keep up the good work and keep on improving and don't be afraid to ask for help :D

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Submitted on
January 12, 2013
Image Size
612 KB


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